EQFC’s Club Penguin Cheats and Glitches

Secret Agent Mission Guides

Mission #1-Case of the Missing Puffles

1.  Talk to Aunt Arctic about the missing puffles.

2. Then go to the Ice Rink and look for pictures of a green puffle.

3. Take the pictures back to Aunt Arctic and give them to her.

4. Then go to the Pet Shop and look for a note nailed to a doghouse and open it.

5. Click the tab at the bottom of the screen that says “Code” and decode the message. It should say “G has _______ ____ pairs of socks.”

6. After you decode the message, go to the Sports Shop and talk to G.

7. After that, he will say “Can I get you anything?” Say “Do you have any SPECIAL items and he will ask you how many pairs of socks he has. Answer it with the message you decoded in the Pet Shop and he will let you see the spy items.

8. Grab the life preserver shooter and go to the Iceburg.

9. Talk to the penguins stranded on the ice and then shoot life preservers at them.

10. Go back to the Sports Shop and get the grappling hook.

11. Then go to the Mountain and you should see a penguin crying. Talk to him and he will ask you to fix his telescope. Take out your spyphone and click the blinking light that opens the tools. Use the wrench to fix the telescope.

12. Cick the telescope and turn it to the right until you see a green puffle flying around a mountain.

13. Open the map and go to the Tallest Mountain. Look up and use the grappling hook to climb the mountain. You should see a green puffle wearing a propeller cap. Then you get the puffles, go to Aunt Arctic’s igloo, and talk to her. Then you end the mission.

Mission #2-G’s Secret Mission

1. Talk to G in the Sports Shop, and tell him that you wanna do the mission. You will receive a riddle: “to find the secret word, look near a lively game; pointing to the path with a rabbit in its name”
2. Go to Ski Mountain and look around. The answer is mogul. (Mogul is refering to bunny hill).

3. Go back to the sports shop, and talk to G again. Type in the secret word mogul. G will show you the prototype of the new sled. Bring it with you and go to the mountain.

4. A test run slope will appear. Use the sled on the test run, it will ask you if you want to test G’s sled and click yes.

5. Move your mouse to maneuver the sled, but DON’T WORRY IF YOU CRASH, YOU ARE SUPPOSE TO!

6. You will awake in the wild with your sled smashed. Grab the string on ground.


7. Move right until you see the survival guide.

8. Grab the survival guide, and move forward by clicking the bush.


9. Click on the bush with the berries again. Grab 3 “o berries” from the bush (all three can fit in the same inventory slot), and move right.  

10.Shake the tree in the image THREE TIMES, so a pot will fall out.

11. Grab the pot and move forward by clicking the stump.

12. You will see a bunch of puffles playing around. Click on one of them to scare them away. The black puffle will still be there. Give it an “o berry” and it will turn into a fireball. It’ll follow you.

13. Move LEFT and then forward (then click on the faraway log).

14. Grab the ski stuck in the bush.

15. Mix together the ski, the rope, and one o berry. Now you will have a fishing pole with an o berry as bait. Now move to the right and click on the faraway stump to move forward.

16.Now you are back at where the Puffles were dancing. Move forward to the place with o-berries.  Move to the far left side and you’ll come to a place with a small stream, go forward to the stream.

17. Pick up the log on the right and then move to the far left afterwards, and use the fishing pole on the stream.

18. Pick up the fish you just caught. Then use the pot on the stream to get water.

19. Go all the way to the right, and go into the cave for temporary shelter.

20. Click the bush in front of the cave entrance to get it out of the way. Then click the cave entrance to go in. After you enter the cave, move to the far right.

21. Click any of the stones, they’ll become a fireplace/ring of stones. Put the log in the middle of the circle of stones. Then put the Survival guide on the log. It will act as timber to help ignite the fire.

22. Give an “o-berry” to the black puffle again, it will turn into a fireball and ignite the log.

23. Use the fish on the fire, then eat the fish (its cooked now). Boil the water (use the pot of water on the fire) and drink it (click on the boiling pot)

24. You will go to sleep and wake by some noise outside (Your puffle has left you ( ). Go outside and you will see an agent flying a jet pack down. He is the rescuer!

Talk to the agent, and you will be back in the sports shop. Talk to G, and you will finish the mission. You now get a medal and letter! WOOT!
Any troubles you had with following the steps, please comment and tell me.


Second mission credit to Watex.

Mission #3 Case of the Missing Coins

1. Talk to Rookie (the penguin guarding the vault). He will close the door, which he locked.

2.  Go upstairs and look under the couch.

3. Grab the computer disk and the paper clip and put them in your inventory.

4. Click the computer, put the disk in the drive and turn it on.


5. Click “My Files” and then “Combination_Number”

6. Remember those and go down to Rookie. Unlock the vault using those numbers.

7. Go investigate the vault and click the coins on the ceiling.

8. Go to the HQ.

9. Talk to Agent G and click the static monitor.


10. Click the drawer and then click the first key to the left.

11. Go to the office in the Gift Shop and open the door to the left.

12. Get your wrench out and open the Powa Box.

13. Put the clip in the box.

14. Grab the white fur in the air vent and take it to G.

15. Give him the fur and go to the Night Club.

16. Activate your night-vision goggles.

17. Go to the Boiler Room.

18. Do the fuse box challenge. You must make them all green. (Hint: Click fast on all of them and you will eventually get it right.)

19. Go to talk to G.

20. Recieve your award and letter.

Mission #4-Avalanche Rescue

 1. Talk to Agent G. He will say there are four penguins stranded on a cliff near the Ski Hills.

2. Ask him to unlock the Gadget Room. Go in and grab the life preserver shooter from the shelf.

3. Go to the Ski Village. You will see a brown penguin crying on the ground. Talk to him.

4. Look at the Ski Lift. It is missing some sort of belt.

5. Look below the missing belt. You will see another white tuft of fur. Put it in your inventory.

6. Go to the Sport Shop and grab the belt off of the penguin cut-out. Take it to the Ski Lift and put it on the missing belt location.

7. Go to the Beacon. Take your wrench (in you Spy Phone) and undo the bolt to detach the telescope. Put it in your inventory.

8. Go to the Sport Shop. Look for a door labeled “Gary’s Office”. Go in.

9. Look around to find a window with a stand. Hook the telescope up.

10. Open the telescope. Scroll down to the bottom and you will see 4 blue penguins. Remember the route or write it down.

11. Go to the Lighthouse. Look for a rope, and then put it in your inventory.

12. Go to the Ski Lodge. Take the fishing rod from the side of the door. Connect it to the Life Preserver Shooter and then add the rope to it.

13. Take it to the Ridge Run. Use the route to find the penguins.

14. Click to let the life preserver down to grab the penguins.

15. You will end up at the Mountain. Talk to G. Show him the fur.

The mission is now over.

Mission #5-Secret of the Fur

 1.  Talk to G about the fur.

2.  Click the Furensic Analyzer 3000.

3.  Use the comb in your spy phone to flatten the fur.

4.  Put the fur in. It will identify hot chocolate, jet pack fuel, and hot sauce.

5.  Go to the Coffee Shop. Ask the brown penguin how it became messy.

6.  He will show you a drawing of the creature that made the mess.

7.  Ask him for a hot chocolate. You cannot because it is broken.

8.  Go to the Plaza. Enter the Pizza Parlor. Talk to the red penguin. Take one bottle of each sauce. Also, take the pizza on the counter.

9.  Take both sauces to the Coffee Shop. Try to fix the machine again.

10. Put the chocolate sauce in the top. Use the wrench to connect the milk to the machine. Last, turn the handle to “Hot”.

11. Press  “Press for Hot Chocolate”. Put the hot chocolate in your inventory.

12. Teleport to the HQ, go to the Gadget Room and grab the AC 3000.

13. Teleport to the Beacon. Scroll to the Jet Pack game and use the fan to blow the fuel down.

14. Open your spy phone and get the scissors. Cut the fuel down.

15. Put it in your inventory.

16. Go to the Gadget Room and give the substances to G.

17. Add the substances to the machine and take the goggles.

18. Go to the Ski Lodge. Go back to the fishing hole.

19. Click below the tree. It will say “This is a great place to set a trap”.

20. Go to the Lighthouse. Grab the net by the door. Scroll left, and you will see a rope. Put it in the inventory.

21. Go to the Ski Lodge. Grab the candle.

22. Combine the rope and net. Go in the back and set the trap. Put the candle under it. Herbert will talk, but Klutzy will come and be trapped.

23. Herbert will flee, but a tuft of fur will fall. put Klutzy in the inventory with the fur.

24. Go to the Gadget Room. Give the crab to G.

25. Put the fur in the analyzer and it will be from a polar bear.

The mission is now over.

Mission #6- Questions for a Crab

 1. Talk to G. He will tell you that he can measure crab claw frequencies.

2. Klutzy will blow the HQ up.

3. Follow the crab and eventually you’ll end up at the mountain. He will dive off the cliff.

4. After falling you will find yourself at a familiar place, which is the forest from “G’s Secret Mission”.

5. Go to the bush, then to the stump. Next, go to the long log. Use your scissors on the rope.

6. Pick up the Puffle-O’s.

7. Take them to the stump. Give one to the black puffle. He will now follow you.

8. Go to the cave, and put a Puffle O by the flap. The black puffle will go in and unlock the door.

9. You will be captured by Herbert P. Bear, Esquire, and Klutzy Crab. They will leave, and the puffle will come out of hiding.

10. Turn right, and you will see a releasing system powered by water.

11. Put an ‘O’ Berry on the lever and the puffle will turn it on.

12. Put an ‘O’ Berry on the trough and the puffle will reverse the side.

13. Put an ‘O’ Berry on the pulley and the puffle will release you.

14. Turn right, and you will see some inventions. They are G’s.

15. Grab the hot sauce, the grappling hook, and the rope. Combine the rope and grappling hook.

16. Open the door. Snow will fall, blocking it off.

17. Give the puffle the hot sauce covered ‘O’ Berry and it will burn through the snow. Go outside.

18.  Turn right and you will see a stump. Go there. Then turn until you see a long log. Go there then go to mountain.

19. Use the pickax and rope to climb the wall.

20. Go to the Ski Lodge, and then go fishing.

21. Herbert is working. He will say he needs a seaweed pizza.

22. Make your way to the Plaza, then enter the Pizza Parlor. Tell the manager you want a seaweed pizza.

23. Go back and play fishing. Give him the pizza.

24. While he’s eating, switch the lever on the machine to reverse.

25. Wait for him to start it. Talk to G.

The mission is now over.

Mission #7 – Clockwork Repairs-COMPLETED SOON

 1. Talk to G about the briefing. Click the screen, then continue talking.

2. Get the life preserver from the Gadget Room. Put it in your inventory.

3. Proceed to the Dock. Talk to the penguins. They will ask you to play a game.

How To Play: Click and hold a snowball until it gets to the red. Hint: Release a little bit before him to hit it.

4. If you win, you’ll get the target.

5. Give them the life preserver.

6. Go to the HQ and ask for the Electromagnet3000. The combination is “Key”.

7. Recieve the Magnet, then head for the Iceberg. Turn left until you see a spring in an icecube.

8. Use the magnet to reel it in.

9. Go to the Gadget Room. Put the icecube in the test chamber. Press the fire button. Put it back in your inventory.

10. Go to the Town and talk to Rookie. Ask him for a drawing of the prime gear.

11. Go to the Ski Village. Talk to the penguins about the snow.

12. Go to the Beach and put the bucket in your inventory.

13. Go to the Snow Forts and get some snow.

14. Go to the Beach and talk to the yellow penguin on the “throne”.

15. Go to the Plaza, then to the Pizza Parlor.

16. Pick up the music sheet off the floor. Go to the Stage now.

17. Click the piano and put the music there. Play what color you see. The puffle will come out of hiding.

18. Give him the gear drawing. Then give him the snow from the Snow Forts.

19. Go to the Gadget Room. Put the snow gear in the test chamber, then press the snowflake. Take the hardened gar and put it in your inventory.

20. Go to the Snow Forts, where you’ll meet Rory. Go behind the clock and replace the items. Prime Gear in the middle, spring in top left, target on side.

21. You will get a call from Herbert on your old phone.

22. Talk to G.

The mission is now over.

Mission #8 – Mysterious Tremors

 1. Talk to G about the earthquakes.

2. Go to the Dock. Talk to Herbert.

3. Pick up the lantern sitting in the snow.

4. Go to the Gadget Room and talk to G.

5.  Go to the Town. Follow the half-map to the Snow Forts.

6. Follow it to the Plaza. It will land in a penguin’s newspaper.

7. Talk to the penguin with the newspaper. He will ask for a double meat pizza.

8. Go to the Pizza Parlor. Get the pizza for the penguin. He will give you the newspaper.

9. Take the newspaper. Pull the half-map out of the newspaper. Put it in your inventory.

10. Go to the Coffee Shop. Pick up the cookies, and take one.

11. Go to the Lighthouse. Pick up the balloons, a barrel of cream soda, and a fishing net.

12. Go to the Gadget Room. Take the Brown Fedora Propeller Hat.

13. Go to the town. Give the green puffle the hat and a cookie.

14. Take the half-map and combine it with the other half.

15. Go to the Gadget Room. Talk to G about the Super Helium. Take it.

16. Go to the Sport Shop. Take the pegs.

17. Go to the Dock. Follow the map.

18. Use the wrench to to fix the pipe that is blocking the door.

19. Quickly shake the soda. Put it under the Gift Shop.

20. Put the net under the Gift Shop, then the pegs, then use the hammer to hammer it in.

21. Continue to the Boiler Room. Talk to Herbert.

22. Fix the boiler. It should look somewhat like this. (NOTE: This isn’t the only way to fix the boiler.)


23. Talk to G at the HQ. End the mission.

Mission #9 – Operation: Spy & Seek-COMING SOON


Mission #10 – Waddle Squad

1. Talk to G, Rookie, and Jet Pack Guy.

2. Click on the cracked solar panel and put it in your inventory.

3.  Go to the Beach to find Jet Pack Guy. Then talk to him.

4.  Go to the Lighthouse and get a barrel of cream soda.

5.  Go to the Gift Shop and talk to Rookie.

6.  Take the solar panel and attach it to the wire at the end. Solve the puzzle.

7.  Head back to the Beach. Talk to Agent JPG.

8.  Solve the puzzle. For help, click on the bottle.

9. Go to the Dock and talk to the penguin with a rope.

10. Recieve the rope and put it in your inventory.

11.  Go back to the Town.

12. Put up the clearance sale table.

12.1. Lay the eggs on the ground.

12.2. Set up the table behind it.

12.3. Put the clothes on the table.

13. Go to the Nightclub. Put the rope on the pulley.

14.Pull the lever. The machine will break.

15. Open it up with the wrench in your spy phone.

16. Align the gears in order.

17.  Go to the HQ. You will recieve a call from Agent JPG telling you to go to the Dock.

18. Go to the Dock. You will see Klutzy the Crab holding a Herbert cut-out. He will run away from you.

19. Go to the Nightclub after Rookie calls you.

20. Trap Herbert in the cage after pulling the lever. He will lift it.

21. You will recive a call from G saying “ALL AGENTS MOVE IN”.

22. Take the jet pack from JPG and put it on the lever. He will be trapped.

23. Talk to G.

24. Claim your medal and gift.

The mission is now over.



  1. Tell me if there are easier ways to do this.

    Comment by Empororwet39 — June 24, 2008 @ 3:34 am

  2. For step #5, the message decoded will say:

    G has ____________ pairs of socks.

    Just decode the first 2-3 lines for a shortcut;
    unless you want to waste your time decoding the whole message.

    Yen Burger

    Comment by Yen Burger — June 24, 2008 @ 6:16 pm

  3. Thanks, Yen

    Comment by Empororwet39 — June 24, 2008 @ 6:32 pm

  4. No Prob!

    Comment by Yen Burger — June 28, 2008 @ 10:52 pm

  5. hi peaple peaple can you go on my cheat blog go on http//lulukey.wordpress.com or i am 5th in emp’s blogroll

    Comment by luke — June 30, 2008 @ 6:51 pm

  6. hi peaple please visit lulukey.wordpress.com or i am 5th in emp’s blogroll thier are laods of great cheats and stuff about clubpenguin thank you

    Comment by lulukey — June 30, 2008 @ 6:57 pm

  7. Nice mission guide! I haven’t done one for my site, but i’m working on it.

    Comment by Yen Burger — July 9, 2008 @ 11:35 pm

  8. Thanks Yen Burger!

    Comment by Empororwet39 — July 10, 2008 @ 12:33 am

  9. wwe rues

    Comment by jim — November 17, 2008 @ 2:55 am

  10. I hope the update makes it easier for you.

    Comment by empororwet39 — December 29, 2008 @ 11:53 pm

RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

Create a free website or blog at WordPress.com.

%d bloggers like this: